Daily Shaarli
July 1, 2026
Three weeks ago, I watched you walk off a stage at the Lambda Legal National Liberty Awards, and I thought: she already knows who she is. That’s the hardest thing. Most people spend their whole lives trying to figure it out. You’re sixteen, and you’ve got it.
I want to talk about games through crises and mass extinctions.
Outstanding piece from Paolo Pedercini analyzing the history of video games through an explicitly materialist lens of markets and populational trends. Pedercini makes the argument that games must be, ultimately, decommodified if we want the art form to survive, and moreover that that process of decommodification may already be underway. Excellent analysis and writing.
The point is that artistic mediums have different possibilities and limitations and if you try to make your novel a series of transcriptions of imagined TV scenes, it will fail at being either good TV or a good novel.
Very good article on narrative progression and pride. I know that I often find myself falling into "camera mode" when writing prose, and this is a good counter to that instinct.
I do find myself wondering what this looks like for games, given how different games narrative is from project to project. How I write for a VN is often very different than for an extended prose artifact of some sort like an audiolog.