324 shaares
Zero Company is a story about people with money problems, estranged families, and career plans whose lives are backdropped and upended by the prequel trilogy's operatic turns of fate.
I have been deeply enjoying ZCOM these past few days and Rob's writing here really nails down why. I'll probably say my own piece about it in the near future but there's something very core to Star Wars that ZCOM gets very right, on top of being just a really solid tactical game.
