Zero Company is a story about people with money problems, estranged families, and career plans whose lives are backdropped and upended by the prequel trilogy's operatic turns of fate.
I have been deeply enjoying ZCOM these past few days and Rob's writing here really nails down why. I'll probably say my own piece about it in the near future but there's something very core to Star Wars that ZCOM gets very right, on top of being just a really solid tactical game.
Welcome Hunters fans to this bonus update of my detailed timeline shenanigans. With The Mandalorian & Grogu out in cinemas in 3 days, I’ve been doing some work in the 9-10 aby portion of the timeline after rewatching the whole show. Being in that era of the timeline gave me the perfect edition to add the abundance of content that was tucked away on the official (now defunct) website for Star Wars: Hunters.
Someone went and archived all the lore for Star Wars: Hunters and posted it all here. Fascinating little artifact of a now-dead game.
