The Game Workers Conference is an entirely new game industry event made by and for the countless workers who make this massively influential industry and artistic medium succeed. The first iteration of the conference is being hosted by a partnership of various game industry unions and worker-cent...
Happening now! Some good talks so far.
Art and artifice in the fake 1990s
From its dialogue to the story it tells, Mixtape feels less like tribute and more like an escape into a fantasy no one’s actually experienced.
I don’t like Mixtape (Beethoven and Dinosaur, 2026). I am going to be a hater in this review. If that’s not something you’re looking for, I have good news! Quite a few other criti…
"We can dress it up however we like, but the truth is that Mixtape is a vibes-driven experience riding high on some kind of media nostalgia. It is an on-rails narrative experience where you do some light exploration of a sleepy little woodland town among a group of three friends who are sitting on three different versions of the razor’s edge of adulthood, and the thing that pulls you through that narrative is a series of songs arranged into a mixtape that sets the mood for each scene in sequence. It has more in common with a set of narrative music videos like Dirty Computer than it does most other games that it sits on digital platforms with. I am sure there are people I am uninterested in engaging with who are mad about this."
Good piece by cmrn about Mixtape and late capitalism.
The creation and imperfect preservation of The Elder Scrolls' intentional incoherence.
After millions in NFT sales, the hyped “play to earn” game was effectively dead in weeks.
On Marathon (2026).
